|Captain Merec and his crew|
I always wanted to be part of a prophecy.
I finally reached the end of Chapter 3 of the smuggler's story, and hence the end of Merec's personal story in The Old Republic, and it was a blast from start to finish. I enjoyed Chapter 3 much more than Chapter 2. Whilst a little shorter, it really raced towards it's conclusion with momentum.
You got it all wrong. Except the part about me being the best.
The plot to Chapter 3 was great fun, and tied up the remaining loose ends from the very start of the smuggler's story back on Ord Mantell. It was a more personal story than Chapter 2, with Merec finally locating and confronting his enemies Rogun the Butcher and The Voidwolf, of course with plenty of double-crossing and high adventure along the way.
Next time I see those two, there won't be enough left of them to smear on a sandwich.
There were some great twists in the tale, one of which I foresaw (involving Darmas) and the other I didn't (involving Senator Dodonna). It was nice to see Merec's romantic liaisons backfire for once, and the realisation that everything that he'd been working for through Chapter 2 was in fact for a completely different sponsor to the one he thought (it's difficult to explain fully, but I'm trying to keep spoilers to a minimum!).
You've got the Force. I've just got a quick draw.
There were a few "movie moments" in Chapter 3, amongst which being frozen in carbonite was an interesting ploy, and new allies were won (though not really, they were actually working for someone else, kind of).
I love a girl who knows her way around a prison.
Several big choices arose, and I generally leaned towards light-sided decisions, sparing those who had betrayed me for the greater good, and helping the Republic rather than myself for once right at the end.
Are you talking about a face-to-face or poking around in his underwear drawer when he's not home?
The final battle with The Voidwolf was fun, and offered a little challenge (it took me a couple of tries, but was relatively simple once I used Guss as a healing companion, avoided The Voidwolf's nasty AoE attacks and used my interrupts more), and the resolution left me feeling that Merec was really being honoured as a hero.
|Getting my just rewards|
Never thought a beautiful Jedi would be asking me into a red light sector, but I'm happy to oblige.
Overall I loved the smuggler's story. It was a great mix of high adventure, crazy situations, really funny dialogue (some of my favourite Chapter 3 quotes are dotted around this review), and laugh-out-loud moments. It really succeeded in meeting my expectations of what a smuggler's story in the Star Wars universe should be.
You always this cheerful when stuff blows up?
Now that Merec's story is at an end I actually feel a little sad that I am going to have to wait to carry on his adventure. I want to know what happens next - whether his constant flirting with Master Sumalee will pay off, how his newly recruited mercenary fleet will fare and how the three fleet commanders will behave, if he can build Port Nowhere into a thriving business, and if being awarded the Senatorial Medal of Service is going to be a difficult weight to bear.
Join the party, you're just in time for cake.
I can console myself with the fact that my loading screen now has the title "Interlude", and that Bioware have revealed new story content is likely to hit this year. In the meantime I'll be concentrating on other things, but I'm eager to see what trouble Merec can get into next.
I'm no diplomat but I'll stand round and look pretty if you want.
I've put together a short video of my final encounter with The Voidwolf and the end of the smuggler's story as a reminder of the great time I had. check it out below but beware it contains major spoilers.