• Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
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  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity

Tuesday, December 27, 2011

The Old Republic Patch 1.01

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Today the first post-launch patch was applied to the game servers, focusing on bug fixing, stability and performance. Check the patch notes below.

1.0.1 Patch Notes 12/27/2011

 

Classes and Combat

    Combat Bug Fixes

    • Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
    • Abilities that require Companion Characters now always correctly require a companion.
    • NPCs no longer attempt to engage vanity pets in combat.

    Imperial Agent

      Operative

      • The tooltip for Acid Blade now displays the correct information.

Companion Characters

    Companions

      Kira Carson

      • Fixed an issue that could cause Kira's affection progression to become blocked.

    Bug Fixes

    • Companion Character dialogue now plays at the correct volume.

Crew Skills

    Gathering Skills

      Slicing

      • Rewards from Slicing have been reduced to bring them into balance with other skills.
      • Adjusted incorrect values for medium slicing boxes.

    Bug Fixes

    • Corrected an issue that could cause some gathering nodes to appear as unharvestable.

Flashpoints and Operations

    Flashpoints

      Mandalorian Raiders

      • Crowd control immunity has been removed from several members of the Enemy Boarding Party.

      Colicoid War Game

      • An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.

      The Red Reaper

      • Darth Ikoral now uses his abilities correctly.

      Directive 7

      • Mentor now resets correctly if he defeats the player group.

      Bug Fixes

      • All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

    Operations

      Eternity Vault

      • Fixed an issue that could cause players to instantly die when affected by Soa's knockback.
      • Turrets in Normal Mode no longer behave as turrets from Hard Mode.
      • Players are now able to properly obtain loot from chests.
      • The Ancient Pylons now spawn enemies at the correct intervals.

      Karagga's Palace

      • Players no longer need to reset this Operation if they do not defeat Bonethrasher.
      • Corrected an issue that caused some players to become stuck at the throne room door.

Items

    Bug Fixes

    • PvP lockboxes can no longer be sold for credits.
    • Fixed incorrect item rewards from PvP leveling lockboxes.

Missions and NPCs

    Missions

      Imperial

      • A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
      • General Faraire: All of Khourlet's Elite Guards are now accessible by the player.

      Bug Fixes

      • Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.

    NPCs

      Bug Fixes

      • Corrected several instances of non-interactive NPCs appearing and disappearing from the player's view.

PvP

    Warzones

      General

      • Rewards for winning Warzones have been increased.
      • Warzone completion rewards have been decreased.

    Bug Fixes

      Voidstar

      • Corrected an issue that could prevent some players from entering the Voidstar.
      • Made adjustments to prevent attacking players from reaching the doors in the reactor core before bridges are extended.

UI

    Bug Fixes

    • Fixed a bug that could prevent players from accepting pending mission rewards.
    • Targeting a friendly player no longer occasionally displays incorrect text for the character's name.
    • Corrected an issue that could cause some auction expirations to behave incorrectly.
    • The splash screen no longer displays longer than the "accept changes" dialogue when changing resolutions on some computers.
    • Master Looter now works correctly for items being looted from chests.
    • The server select screen no longer displays over the character select after being disconnected for being away.
    • Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

Miscellaneous Bug Fixes

  • Special characters no longer display incorrectly in the French credits.
  • Remaining baby names have been added to the credits.
  • Corrected a link that displayed in French and German versions when the servers are unavailable.

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