Here we stand or here we fallIt's been a good but slightly frustrating week in EQ2 this week. I finally have my Soulfire fabled weapon, the Soulfire Lucanic Hammer, but the journey to obtain it was a little more complicated than I had anticipated.
History won't care at all
Make the bed, light the light
Lady mercy won't be home tonight
Yeah, you don't waste no time at all
Don't hear the bell but you answer the call
It comes to you as to us all
Hey, we're just waiting
For the hammer to fall
Obtaining the legendary version of the weapon was not too difficult, though Voltaan and I had some fun dodging round the epic mobs in Mistmoore Castle as we collected the various items we needed. We decided to try and take on Mayong Mistmoore himself, an epic x4 level 75 mob who apparently was at one time the hardest mob in the game. We carefully made our way up to his chambers.
I say carefully, but this is Voltaan we are talking about, and his idea of careful can be a little different to most people! So it was that just outside the huge double doors of Mayong's sepulchre Volt managed to pull four level 75, orange-con epic x4 mobs at once. That was a fun fight! We managed to survive (barely) which I think is pretty impressive considering there were just two of us. Unfortunately Mayong had heard us coming and decided to de-pop just before we got to him. It was probably for the best.
A few nights later and we had managed to get a large Acolytes of Valor guild raid together to try again, and this time Mayong obliged us. It really was a good job he wasn't around when Volt and I tried to duo him because he wiped our raid twice, even though we had 10 characters that were mentored down to level 85. We persevered however and after a very brutal battle (in which I died a grand total of five times!) the vampire lord lay dead at our feet - we were victorious!
That was the easy part. It was afterwards that things started to go downhill.
Volt and I travelled to meet Sir Tradonis of the Lucanic Knights in Butcherblock Mountains. He had already agreed to exchange our legendary weapons for the fabled versions once Mistmoore was slain. Volt spoke to him and Tradonis duly awarded him with the fabled Soulfire Kata. Grats mate! When I spoke to Tradonis he just ignored me! Somehow I had got bugged and not flagged as having slain Mistmoore. That wasn't something I wanted to have to try again. It was time to /petition.
One thing I can say about EQ2 is that the in-game customer service is pretty good. Within 24 hours they had checked their logs to confirm that I had been part of the raid that had slain Mistmoore and flagged my character appropriately. Next time I spoke to Sir Tradonis he didn't try to wriggle out of giving me my reward, so I am, finally, the proud owner of the fabled Soulfire Hammer!
First up are the continued rumours of a multiplayer component being added to Mass Effect 3. The latest rumours are apparently from a source inside Bioware, who has reported that the game will include co-operative missions for up to four players, with a totally unique storyline that follows the events of the single-player game in parallel. Fingers crossed it's all true!
Despite no official confirmation it is now looking as though the rumours that The Old Republic will not have a conventional open beta phase are true. With so many people signed up to beta test (over 1.5 million apparently) Bioware have said that they are going to use a large scale closed (invite-only) beta to stress test instead. As long as the beta-testers do their job and the game launches on time and smoothly I have no problem with their decision.
On the flip-side, John Riccitiello CEO of Electronic Arts (who own Bioware) made some interesting comments to a shareholders meeting. He suggested that a new, large scale beta test of SWTOR is due to begin at the end of June and mentioned a testing period of six weeks in relation to launch. His comments were not completely clear, but lets hope he didn't have his wires muddled!
Before I go, a quick word on the new design of the site. Regular readers will know I like to change the design around occasionally and I was getting a little bored of the old design. So here is the new one, which will change again, probably back to a more Star-Warsy feel as the launch of The Old Republic gets closer. I hope you like the "Usual Suspects" inspired theme.
Finally, the frequency of posts on this blog may drop down for a while as it is now only five weeks until my wife and I are expecting our second child. That means I'm going to be busier than ever for a time, so whilst I will post when I can it won't be three or four times a week again for a little bit!